
SmallTalk (also Smalltalk)
A SmallTalk was the first popular object-oriented programming language. In an
object-oriented programming language, the computations are treated as objects, which
lets the programmer reuse the objects. Developed at Xerox Parc, SmallTalk is not only a
programming language, it is also a programming environment which is both reusable and
extensible.
SmallTalk is more interactive than other programming languages. It is a language that
makes almost all of its source-code visible to the programmer on-line. This means that
the development process can be much more rapid than when using a traditional compiler-
based language.
URLs:
- The
Art and Science of Smalltalk
- This site includes a preface to this book on SmallTalk by Simon
Lewis and a table of contents.
- comp.lang.smalltalk
- This site is the perfect place to bring questions and regarding SmallTalk.
W3E References:
- object oriented
-
Print References:
- Object Oriented Modeling and Design
by James Rumbaugh, Michael Blaha, William Premerlani, Frederick Eddy
and William Lorensen. Prentice-Hall, Englewood Cliffs, N.J. 1991.
0-13-629841-9
- Que's Computer and Internet Dictionary
by Brian Pfaffenberger with David Wall. Que, Indianapolis, IN. 1995.
ISBN: 0-7897-0356-4
Detail:
One criticism leveled at SmallTalk has been that it is less efficient because it is
interpreted, rather than compiled. Advocates of object- oriented programming would
respond that the use of an interpreter is more than compensated for by better
implementations of data structures and algorithms.

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Copyright 1996 Charles River Media. All rights reserved.
Text - Copyright © 1995, 1996 - James Michael Stewart & Ed Tittel.
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Revised -- February 20th, 1996